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Voidwalker Skin_ Wraith

High-res model/ Final polish: Gary Huang
Concept: Kejun Wang
Pose: Moy Parra
UV, Game mesh, Texture: Outsourcing partner
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This is the Wraith skin that I worked on for the Voidwalker Event in 2019.
I'm honored to have had a chance to work on this fantastic design with the talented developers at Respawn. Thanks for the feedback across disciplines. Notably, we finished this character model in 6 weeks, including figuring out how the helmet works for Voidwalker (3 weeks on the Hi-res model, 2-3 weeks on the texture and final polish). The 3D mesh is also referenced for Wraith Lore Cinematic_ Voidwalker stories from the outlands.

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Extra information here just in case if you are interested in requesting Voidwalker 3D files. Thanks for asking, but unfortunately, I don't have the right to sell or share the skin, and EA owns all the Apex assets' copyright. I suggest finding the image reference you need on the internet or using the character rotation feature in the game lobby to check the skin's detail from angles.

Pre-vis model used for exploring helmet structure with the dev-team (day 1 porgress)

Pre-vis model used for exploring helmet structure with the dev-team (day 1 porgress)

Exploring the movement of the joints for the helmet while blocking out the mesh.

Exploring the movement of the joints for the helmet while blocking out the mesh.

Mesh retopo note for the outsourcing partner.

Mesh retopo note for the outsourcing partner.

High-res Helmet work in progress

High-res Helmet work in progress

3D printed helmet

3D printed helmet

Voidwalker Wraith collectible action figure

Voidwalker Wraith collectible action figure